#include "Game_01.hpp"
#include <stdlib.h>

int initialized = 0;

Plane::Plane(const int y, const bool startFromLeft)
	:startFromLeft(startFromLeft)
{
	coo.x = startFromLeft ? 0 : WIDTH - 1;
	coo.y = y;
}

Planes::Planes()
{}

void Planes::add(int y, bool startFromLeft)
{
	planes_.push_back(Plane(y,startFromLeft));
}
